44 Votes, Average: 4.3 out of 5 Rating Average Download Count Total Downloads 295. (Guesses from a non-maintainer) Run build/build.sh, which should concatenate the src files and copy to your (Mac) clipboard. Tech Specs Type: Browser Extension Latest Version: 1.0.3 User Reviews. Much of the tricky stuff runs in this context, so you'll want to keep it open. After the Chrome relaunch, head over to the Chrome Flags to enable WebGL. Obviously neccessary, and since the instrumentation is injected into the page, much of the extension code is debuggable here. Make sure there is no download or unsaved document in the other chrome tabs. The DevTools you have open to inspect the page (and view the extension panel).There are 3 possible DevTools to open to debug the extension. Just load the folder as an unpacked Extension. View textures, buffers, frame buffers, and render buffers. Record how many times each shader program has been called by useProgram.ĭetects whether there are any duplicate useProgram calls on the same program. Lighter values are further away whereas darker values are closer.Ĭounts WebGL calls during that time and displays the result in a histogram. This can be used to show whether certain mipmap levels of a selected texture is used.ĭisplays the relative depths of the pixels being drawn. Depending on how many mipmap levels there are and the maximum mipmap level, the colors will vary. First, you need to know whether the Chrome version that is installed on your device supports WebGL or not. Red shows a pixel that has been overdrawn multiple times while green is drawn on clear.ĭisplays the mipmap levels for a selected texture in different colors. Overdraw Inspectorĭetects how how many times a pixel has been drawn. When the extension is installed, open up the Chrome DevTools panel, click on the "WebGL Insight" tab, and browse to a WebGL application.
Install Insight from the Chrome Web Store.
If possible, please ensure that you are running the latest drivers for your video card.
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The most popular versions among the software users are 2.5, 2.4 and 2.3. The latest version of WebGL-Publisher can be downloaded for PCs running Windows XP/7/8/10/11, 32-bit. Welcome to the WebGL public wiki! Here you'll find resources that will help you learn about WebGL, including the current specification, documentation, implementation status, as well as a repository of known demos and web apps that take advantage of WebGL.This project is DEPRECATED and no longer available on the Chrome Web Store. While your browser seems to support WebGL, it is disabled or unavailable. The current installation package available for download occupies 31.4 MB on disk.